It doesn't take a long time to get used to UE at all. it's a free to use engine up until your sales exceed 1mil USD now PB being part of a huge family THQ > Embracer Group, means they have the financial stability (thus enough time) to start from scratch heaps easier to find new talent (which they desperately need) skilled in any discipline of UE than to train a person in the ways of their proprietary, outdated engine (everyone and their grandmas learn UE in their bedrooms these days) If it's good enough for CDPR it's good enough for them. It's a nobrainer for PB to use UE for their next game. They have to make pretty hard decissions on where to go next, especially with the criticism of Elex 2. If they start from scratch and create a whole new engine themselves, we will have a new game by, idk, 2030? So, where does that take us? If a new PB game utilizes like a Unity/Unreal engine, the PBs will take a long time to get used to it and we will have to wait like 1-2 additional years. It's not even that I/we desperatly want stuff like raytracing, but some more emotional faces would be very nice. While the Pyranhas may be perfectly used to utilize that engine, it's like more than 16 years old now. Elex 2 is still running on the Genome engine, which first powered Gothic 3. Originally posted by Salamimann:Maybe time for a new engine and style.That's a pretty good point actually.īefore I played Elex 2, I read many, MANY reviews and ratings, that mostly criticized the technical aspect. Jowood let go of PB, kept the IP and made the ♥♥♥♥♥♥♥♥ that is called Arcania. What I meant by 'they' is that only recently they (as in PB and now THQ) reacquired the rights to Gothic from Jowood, who were the publisher of their games up until Gothic 3. Yeah that's why I stated either a reboot (by PB not some 3rd party whose remake I m not interested in at all) or more so rather a new spinoff Gothic game in the same universe. I'd give PB another try if they came up with another RPG in classic fantasy setting like Gothic / Risen, not a philosophical steampunk sci-fi thing like Elex. The remake goes along with the attempts to grab folks like me by their nostalgic feelings towards certain games and grab their money by delivering lukewarm "remakes" without having to come up with new stuff. It might be due to the world having moved on in the 20 years since the original came out or due to my nostalgia, but I don't really want a new Gothic. There's already an official Gothic 1 "Remake" being produced by a Spanish sub-studio of THQ Nordic, which didn't look half bad, but had a TOTALLY different feeling than the original Gothic. I pushed myself through Elex1, but don't know If I'll be able to finish II. I'm having a really hard time swallowing ELEX, I think its world and lore are half baked and find tis magictechnoapocalypse premise full nonsense, can't immerse myself in it 1 bit. Originally posted by Bobisz:Now that they own Gothic again, I'd rather them either make a new numbered Gothic, or reboot/reinvigorate the IP with a new spinoff series in the same universe, with a large talent influx and the financial backing of THQ.īecause as much as I love PB, this won't cut it in the next installment, whatever that might be.
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